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2 September 2026

How Lights Out Measures a Tap

By BitzGaming Editorial · Updated 12 September 2026

Five lamps, random hold, go on green. Early input is a false start. Time is milliseconds in this browser — not a lab test.

Lights Out is a casual go-signal game. It is not a clinical reaction-time instrument and it is not an official motorsport start light.

Play Lights Out now. This note describes the BitzGaming board — not a generic version of the genre.

How Lights Out works here

  • Five lamps light in sequence, then a random hold, then all turn green.
  • Tap, click, or press Space on green. The recorded time is milliseconds from green to your input, rounded.
  • Any input during the hold is a false start. That run has no time.
  • Lower milliseconds is better. The best successful time is stored on this device.
  • Browser timers, display lag, and your input device all add delay. Two phones will not match.

How to play Lights Out

  • Open Lights Out. Rest a finger or thumb before you start.
  • Watch the five lamps. Do not guess the hold.
  • Go only when all five are green.

Strategy that matches this board

  • Look at the row, not a single lamp. The go-signal is the whole set turning green.
  • Do not bounce on Space during the hold. Anticipation is how false starts happen.
  • Warm up once. The first tap after a cold page is often slower.

Personal best

Best successful time stays in localStorage. False starts do not overwrite it.

Play something else

Sequence under time: Play Pit Stop. Precision instead of a go-signal: Play Pit Lane Limiter. Cluster: reaction time games.

Questions about this implementation

Can I compare this to a lab test or F1 start?
No. Treat it as a browser toy. Hardware and the browser stack dominate the number.