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Notes from the cabinet

BitzGaming guides

Implementation notes for the 15 boards we maintain. They describe this site’s scoring, controls, and edge cases — not generic genre articles. Written as BitzGaming Editorial.

How the site works

Architecture and the full cabinet, in two pages.

Arcade

Grow-and-avoid, and a one-wall brick-breaker.

Puzzles

Merges, pairs, spotting, and a 15-second sum sprint.

Maths & brain

Easy number games: sequences, blanks, and true-or-false checks.

Chance and risk

Named colours, a stepped number guess, and a mines risk board — no real money.

Speed

Go-signal, sequence, and a five-tap average miss. Casual tests, not lab instruments.

All games